Healing spells and abilities can be tough to balance properly, and at first glance Aura of Vitality seems to be a prime example of this. However, when you take a closer look it starts to make much more sense.
Sometimes, originality is overrated. When you’re creating a character or dreaming up a story for your next campaign put aside your worries and embrace the cliche – I almost guarantee that it’ll make your game better.
The best Paladins are only two foot six and ride adorable dogs.
Sometimes DMs having to ponder bizarre questions – such as how much damage a brontosaurus deals when it’s dropped onto someone’s head.
We’re in the process of putting together our longest work yet – a mini-campaign designed around a band of particularly unlikely heroes fighting to keep their homes safe from an unhinged Elven Wizard.
The idea for a character can come from anywhere. Such as the need to make a big, angry dude with a chainsaw.
Names are an important part of creating a world, so it’s vital that a DM is able to come up with memorable and believable options with barely a moment’s hesitation.