Dungeons & Dragons’ impressive legacy stretches back to the very earliest days of pen and paper RPGs, and in many ways Tales From the Yawning Portal is a love letter to that history – a love letter that delights in dropping players into spiked pits.
There’s less than eight weeks to go until the UK Games Expo 2017 opens its doors. Here are the games, seminars and experiences we’re looking forward to the most:
I don’t understand DMs who can run an entire campaign without including at least one airship.
When Wisp Shadowfoot, gentleman thief, makes off with the party’s valuables they are thrown into the shadowy world of criminal intrigue. The master burglar, it seems, needs a favor from people as skilled at smashing as he is at sneaking.
Have you ever wished your game world was a little more like Narnia?
There are plenty of ways to kick the party out of their comfort zone and one of the simplest is to drop them in the deep end.
On a rainy day in early February a few dozen roleplayers gathered for the very first Spaghetti ConJunction.
Should DMs pull their punches for the sake of the campaign, or stick to their guns and provide the players with natural consequences to their actions?
Sometimes, originality is overrated. When you’re creating a character or dreaming up a story for your next campaign put aside your worries and embrace the cliche – I almost guarantee that it’ll make your game better.
The idea for a character can come from anywhere. Such as the need to make a big, angry dude with a chainsaw.