A few weeks ago I was looking at a crossword puzzle when it occurred to me that the grid kind of looked like a D&D dungeon map. The rest is history. Or possibly fantasy.
Author: R.M. Jansen-Parkes
Power of Life & Death – A DMing Dilemma
How should DMs deal with character deaths? Is is best to let the dice decide, even if it derails the story?
Spell of the Week – Aura of Life
Sometimes Paladins remember spellslots can be used for more than smites, and when they do Aura of Life is a great tool for messing with undead foes.
Character Craftroom – Goblin Barbarian
There are few things as deadly as a seriously angry Goblin, even if they’re only three feet tall.
Before the Beginning – The Importance of Session Zero
There are few things that contribute to a long-running campaign as much as a good Session Zero.
Spell of the Week – Augury
Sometimes players will joke that in a D&D game the DM is god, but when it comes to Augury this is actually more-or-less true.
Here be Dragonmeet
We take a look at Dragonmeet 2016, the UK’s largest RPG convention.
Spell of the Week – Astral Projection
Feeling the need to float around a plane of pure imagination? Try Astral Projection.
Character Craftroom – Light Domain Cleric
While a well-crafted support character can be an absolute joy to play, sometimes it helps if you can reduce an entire group of bandits to smouldering ash too. When it comes to D&D 5E this role is neatly filled by Light Domain Clerics.
The Challenge Rating Challenge
The 5th Edition Monster Manual is a great book that’s filled with lots of lore and a wide range of foes for your party to battle. However, when you take a look at how the creatures it contains are distributed, it’s hard not to feel that drumming up enemies for tougher parties can get a bit…