Healing spells and abilities can be tough to balance properly, and at first glance Aura of Vitality seems to be a prime example of this. However, when you take a closer look it starts to make much more sense.
Category: D&D 5E
Embrace the Cliche
Sometimes, originality is overrated. When you’re creating a character or dreaming up a story for your next campaign put aside your worries and embrace the cliche – I almost guarantee that it’ll make your game better.
Character Craftroom – Tiny Lancer
The best Paladins are only two foot six and ride adorable dogs.
Improvising Damage in D&D
Sometimes DMs having to ponder bizarre questions – such as how much damage a brontosaurus deals when it’s dropped onto someone’s head.
Adventure Preview: Unlikely Heroes
We’re in the process of putting together our longest work yet – a mini-campaign designed around a band of particularly unlikely heroes fighting to keep their homes safe from an unhinged Elven Wizard.
By Any Other Name
Names are an important part of creating a world, so it’s vital that a DM is able to come up with memorable and believable options with barely a moment’s hesitation.
Spell of the Week – Aura of Purity
Conditions can have a much bigger impact than mere damage – unless you have a friendly Paladin with an Aura of Purity up.
Character Craftroom – Big Sword, Spiky Hair
Thanks to some Unearthed Arcana articles, we can finally build a spiky-haired anime protagonist with mysterious powers and an unfeasibly huge sword.
New Adventure: The Tomb of Crossed Words
A few weeks ago I was looking at a crossword puzzle when it occurred to me that the grid kind of looked like a D&D dungeon map. The rest is history. Or possibly fantasy.
Power of Life & Death – A DMing Dilemma
How should DMs deal with character deaths? Is is best to let the dice decide, even if it derails the story?