The best Paladins are only two foot six and ride adorable dogs.
Sometimes DMs having to ponder bizarre questions – such as how much damage a brontosaurus deals when it’s dropped onto someone’s head.
We’re in the process of putting together our longest work yet – a mini-campaign designed around a band of particularly unlikely heroes fighting to keep their homes safe from an unhinged Elven Wizard.
Names are an important part of creating a world, so it’s vital that a DM is able to come up with memorable and believable options with barely a moment’s hesitation.
Conditions can have a much bigger impact than mere damage – unless you have a friendly Paladin with an Aura of Purity up.
Thanks to some Unearthed Arcana articles, we can finally build a spiky-haired anime protagonist with mysterious powers and an unfeasibly huge sword.
A few weeks ago I was looking at a crossword puzzle when it occurred to me that the grid kind of looked like a D&D dungeon map. The rest is history. Or possibly fantasy.
How should DMs deal with character deaths? Is is best to let the dice decide, even if it derails the story?
Sometimes Paladins remember spellslots can be used for more than smites, and when they do Aura of Life is a great tool for messing with undead foes.
There are few things as deadly as a seriously angry Goblin, even if they’re only three feet tall.