Sometimes Paladins remember spellslots can be used for more than smites, and when they do Aura of Life is a great tool for messing with undead foes.
Category: D&D 5E
Character Craftroom – Goblin Barbarian
There are few things as deadly as a seriously angry Goblin, even if they’re only three feet tall.
Spell of the Week – Augury
Sometimes players will joke that in a D&D game the DM is god, but when it comes to Augury this is actually more-or-less true.
Spell of the Week – Astral Projection
Feeling the need to float around a plane of pure imagination? Try Astral Projection.
Character Craftroom – Light Domain Cleric
While a well-crafted support character can be an absolute joy to play, sometimes it helps if you can reduce an entire group of bandits to smouldering ash too. When it comes to D&D 5E this role is neatly filled by Light Domain Clerics.
The Challenge Rating Challenge
The 5th Edition Monster Manual is a great book that’s filled with lots of lore and a wide range of foes for your party to battle. However, when you take a look at how the creatures it contains are distributed, it’s hard not to feel that drumming up enemies for tougher parties can get a bit…
Spell of the Week – Arms of Hadar
It seems a universal rule that from comics to boardgames, all aspects of nerd culture must eventually make some sort of nod to the Cthulhu mythos. In D&D this often manifests in the form of Warlocks battering people with otherworldly tentacles.
Spell of the Week – Armor of Agathys
One of the main rules of D&D combat is to never let your arcane spellcasters get caught up in melee combat. Which makes it somewhat odd that Armor of Agathys isn’t just designed for exactly that situation, but entirely depends on it.
A Critical Fail – Fumbles in 5E
Houserules are a cherished aspect of tabletop gaming that can allow groups to tailor the experience to their liking. But sometimes even minor modifications can end up causing unexpected problems, and nowhere is this more apparent that in the confusion over critical misses in D&D 5E.
Spell of the Week – Arcane Lock
There are a handful of spells listed in the Player’s Handbook that are actually more likely to be used by the DM than any self-respecting hero, and few crop as commonly as the good old Arcane Lock.