When a powerful magic item is stolen from a wealthy farming association, the leaders turn to a band of reliable and – most importantly – discrete adventurers to retrieve it.
Tag: 5e
Violent Deeds, Heroic Words
For a game whose main conceit is combat, the amount of visceral violence presented in most D&D campaigns is actually pretty limited. And that’s probably a good thing.
New Adventure – The Carver’s Cave
Sometimes looks can be deceiving. This time, they may be fatal.
Preview: The Carver’s Cave
Our upcoming adventure is all about assumptions and expectations, and how dangerous they can be when you rely on them.
Function or Flavor – Finding the Balance
Sometimes players find themselves needing to make a choice between mechanical effectiveness and storytelling.
New Adventure – Honor Among Thieves
When Wisp Shadowfoot, gentleman thief, makes off with the party’s valuables they are thrown into the shadowy world of criminal intrigue. The master burglar, it seems, needs a favor from people as skilled at smashing as he is at sneaking.
Spell of the Week – Bane
Bringing your foes low through massive damage or mind-warping illusions is always enjoyable, but few things are as satisfying as the countless petty annoyances that come with a well-applied Bane.
Magic Item – Potion of Blazing Luck
One of the core rules of storytelling is that power should always come with a price. The greater the power the more you have to pay for it, and few things demonstrate this better than the Potion of Blazing Luck.
Spell of the Week – Awaken
Have you ever wished your game world was a little more like Narnia?
New Adventure – To The End of Time
They’re some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world one last time, will they be up to the challenge?