New Adventure – To The End of Time

They’re some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world  one last time, will they be up to the challenge?

Blood in the Water

There are plenty of ways to kick the party out of their comfort zone and one of the simplest is to drop them in the deep end.

Layers of Combat

One of the easiest ways to spice up combat encounters is to add some real depth to them – literally.

Embrace the Cliche

Sometimes, originality is overrated. When you’re creating a character or dreaming up a story for your next campaign put aside your worries and embrace the cliche – I almost guarantee that it’ll make your game better.

By Any Other Name

Names are an important part of creating a world, so it’s vital that a DM is able to come up with memorable and believable options with barely a moment’s hesitation.

New Adventure: The Tomb of Crossed Words

A few weeks ago I was looking at a crossword puzzle when it occurred to me that the grid kind of looked like a D&D dungeon map. The rest is history. Or possibly fantasy.

Spell of the Week – Aura of Life

Sometimes Paladins remember spellslots can be used for more than smites, and when they do Aura of Life is a great tool for messing with undead foes.